#include "Variant.hpp"
static_assert(sizeof(Godot::Variant)==sizeof(godot_variant),"The size of Godot::Variant may be WRONG");
static_assert(GODOT_VARIANT_SIZE==24,"The size of GODOT_VARIANT_SIZE may be WRONG");
namespace Godot
{
const godot_gdnative_core_api_struct *GODOT_CORE_API=nullptr;
const godot_gdnative_core_1_1_api_struct *CORE_1_1_API=nullptr;



}
